Progress Continues We've already had 13246 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: October and November 2020 Progress Report. |
The GameCube Action Replay was originally announced in North America under the GameShark brand, but this never materialized as InterAct went defunct shortly after, leading Datel to market the device themselves using its original name. Action Replay MAX (2003) Action Replay MAX EVO (2004) Action Replay MAX EVO (2009) Xbox. Action Replay (2002) Action Replay MAX; GameCube. Action Replay (2003; later Wii firmware blocks this on consoles running in GameCube mode - specifically, the updated MIOS blocks this, but if you're in a position to rectify that, you don't need to anymore). Insert original Gamecube game then run the Action Replay Loader from the Homebrew Channel. It will load into Action Replay v1.14. You can now use cheats with your ORIGINAL Gamecube dvds. (Do not try to change which game you are using after you start the AR. Heres a games list for the Action Replay cheat disc on the Gamecube. Important Information: No way to add new games or cheats to this action replay as I can currently see. Hopefully, after viewing. Just follow the onscreen instructions. (shouldn’t cause any problems for any of your wii’s GC Compatability) 2. Insert original Gamecube. Action Replay Game Codes for Gamecube games by Title: all. The following is a list of games with Action Replay Codes. Click on any game title to see a list of its Action Replay codes. Action Replay is a cheat code disc that was intended for game cheats, region unlocking, and CFW (Custom Firmware). The original Action Replay for the GameCube was far superior to the 'works on Wii' counterpart since it had the ability to input custom cheat codes instead of the pre.
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Action Replay | |
---|---|
Developer(s) | Datel |
Publisher(s) | Datel |
Platform(s) | GameCube |
Release date(s) | NA November 3, 2003 |
Genre(s) | Cheat system |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | DTLE01, DTLX01 |
See also... | Wii Version |
Action Replay is a cheat device that allowed for game enhancements and unauthorized cheats.
- 1Emulation Information
- 2Problems
- 3Configuration
Emulation Information
Missing SD card adapter support
Dolphin does not emulate the official Nintendo memory card to SD card adapter, used to store applications to launch with the SD Media Launcher functionality found in some releases. See issue 11757.
Problems
IPL ROM Dump Required
Action Replay will always crash at boot or freeze in a black screen unless Skip BIOS is disabled and DSP LLE is selected. Skip BIOS can only be disabled if an IPL dump from a real GameCube is present in UserGC.
Action Replay Hardware
Action Replay will complain about missing hardware if no Memory Card is selected for Slot B. When you select 'Start Game' or 'Freeloader' in the main menu, Action Replay will freeze in 'Updating Action Replay Hardware' screen, but disabling and reenabling the Memory Card from slot B in Dolphin (while emulation is running) will unfreeze it, allowing the disc to be swapped and the game to start.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
General
Config | Setting | Notes |
---|---|---|
Skip GC BIOS | Off | Fix crash at boot |
Audio
Config | Setting | Notes |
---|---|---|
DSP Emulator Engine | LLE | Fix freeze at boot |
Version Compatibility
The graph below charts the compatibility with Action Replay since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
5.0-13246(current)
2.0(r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS Version | CPU | GPU | Result | Tester |
r6271 | Windows 7 | Intel Core 2 Duo E7500 @ 2.93GHz | ATI Radeon HD 4850 | Works good, but some discs can't be swapped | |
4.0.2 | Windows 8.1 | Intel Core i7-3630QM @ 2.4GHz | NVIDIA GeForce GT 635M | Perfect, all features work, but require IPL dump to fix crash at boot | mbc07 |
Gameplay Videos
Retrieved from 'https://wiki.dolphin-emu.org/index.php?title=Action_Replay_(GC)&oldid=173366'
Progress Continues We've already had 13246 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: October and November 2020 Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
Action Replay | |
---|---|
Developer(s) | Datel |
Publisher(s) | Datel |
Platform(s) | GameCube |
Release date(s) | NA November 3, 2003 |
Genre(s) | Cheat system |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | DTLE01, DTLX01 |
See also... | Wii Version |
Action Replay is a cheat device that allowed for game enhancements and unauthorized cheats.
- 1Emulation Information
- 2Problems
- 3Configuration
Emulation Information
Missing SD card adapter support
Dolphin does not emulate the official Nintendo memory card to SD card adapter, used to store applications to launch with the SD Media Launcher functionality found in some releases. See issue 11757.
Problems
IPL ROM Dump Required
Action Replay will always crash at boot or freeze in a black screen unless Skip BIOS is disabled and DSP LLE is selected. Skip BIOS can only be disabled if an IPL dump from a real GameCube is present in UserGC.
Action Replay Hardware
Action Replay will complain about missing hardware if no Memory Card is selected for Slot B. When you select 'Start Game' or 'Freeloader' in the main menu, Action Replay will freeze in 'Updating Action Replay Hardware' screen, but disabling and reenabling the Memory Card from slot B in Dolphin (while emulation is running) will unfreeze it, allowing the disc to be swapped and the game to start.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
General
Config | Setting | Notes |
---|---|---|
Skip GC BIOS | Off | Fix crash at boot |
Audio
Config | Setting | Notes |
---|---|---|
DSP Emulator Engine | LLE | Fix freeze at boot |
Version Compatibility
The graph below charts the compatibility with Action Replay since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Action Replay Rom Ps2
5.0-13246(current)
2.0(r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.
Action Replay Gamecube Rom Download
Testing
Action Replay Rom Gamecube
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS Version | CPU | GPU | Result | Tester |
r6271 | Windows 7 | Intel Core 2 Duo E7500 @ 2.93GHz | ATI Radeon HD 4850 | Works good, but some discs can't be swapped | |
4.0.2 | Windows 8.1 | Intel Core i7-3630QM @ 2.4GHz | NVIDIA GeForce GT 635M | Perfect, all features work, but require IPL dump to fix crash at boot | mbc07 |
Gameplay Videos
Gamecube Action Replay Codes Rom
Retrieved from 'https://wiki.dolphin-emu.org/index.php?title=Action_Replay_(GC)&oldid=173366'